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Old Brass Material

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Today I'm going to make an old brass material. This material is made in Blender / Cycles. I have used the another node setup explained in the mango blog , different to the material of brass material . This is a glossy material with coating:   It uses a complex formula to generate the glossy factor, mixing the diffuse and glossy colors, and a fresnel node. The coating layer is white (RGB 0.8,0.8,0.8). I don't use the displacement part. The final node setup for old brass material is as follows:   Bye

Brass Material

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This material is made in Blender/Cycles. I'm going to make a brass material. This time I have used the node setup explained in the mango blog . The node I have used is this: It multiplies the fresnel and the glossy color by a factor, and then this is used to mix diffuse and glossy shader. I don't use the displacement part. The final node setup for brass material is as follows: Bye