Hi. Today I'm going to show you a fabric for upholstery material:
This is the main node setup. It is divided into two blocks: bumping and fabric material.
The fabric bumping consists of a subtraction of two colors from wave texture nodes (bands option). I have added a power node and a color ramp node to make the color transition of the pattern sharper.
The synthetic fabric consists of a material with fresnel and facing reflections. The diffuse node uses Oren-Nayard algotithm (its roughness is higher than 0.0), and the glossy nodes also have a high roughness. The setup is as follows:
Here theres is a simple test. Hires version here (model by Klaus Gollwitzer, @iamklaus):
Bye
4 comentarios:
The issue I have always had is...... "Where do I get fabric textures from?? Is it something that you make, or is there a website to get fabric bump textures???"
I made it. It is completely procedural. You only need to be careful with the UV unwrap of your object. I have more fabric materials which I will post here in this blog
thank you.
dude. you are awesome. Thank you for this learning experience. I would love to hear more about your style of texturing.
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