Blender Cycles: Geometry Node Vectors Reference
Hi everybody. I'm going to expose a brief reference about Geometry Node Vectors. I have plugged the vector coordenates into the color socket of a diffuse node. Separate and combine RGB nodes are not necessary, but I show them here for a clearer explanation.
Here is the result:
Position Vector
Normal Vector
True Normal Vector
Incoming Vector
Parametric Vector
And this is the result of a dot product between Normal and Incoming vectors:
Dot Product Normal-Incoming Value
Bye
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