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Blender Cycles: Geometry Node Vectors Reference

Imagen
Hi everybody. I'm going to expose a brief reference about Geometry Node Vectors. I have plugged the vector coordenates into the color socket of a diffuse node. Separate and combine RGB nodes are not necessary, but I show them here for a clearer explanation.  Here is the result: Position Vector Normal Vector Tangent Vector True Normal Vector Incoming Vector Parametric Vector And this is the result of a dot product between Normal and Incoming vectors: Dot Product Normal-Incoming Value Bye