Silk Material II

Hi everybody. Today I'm going to show you another silk material:


This is the node setup. It uses two Glass nodes and several Layer Weight >> Fresnel nodes to modify their colors and roughnesses.


Don't wait for a further explanation about this material because I discovered it when I was looking for an iridiscent material. It looks so in my normal test scene.


Bye

Comentarios

Jose ha dicho que…
Muy buen material. Y el uso de los layerWeight para el factor de los ColorRamp, es buena alternativa para la mezcla del color.

Saludos y como siempre gracias por estos aportes.
Eduardo Maldonado Malo ha dicho que…
Gracias +Jose Garcia! Hay un material fantástico de tipo carpaint hecho por @blazraidr en Blender Artist que utiliza este método.
Mirella ha dicho que…
Thanks for sharing this (unintended) invention. It looks very nice! Greetings from the Netherlands!
Eduardo Maldonado Malo ha dicho que…
+Mirella , you are welcome!
Les Bras de Dieu ha dicho que…
Thank you so much, it turned out beautifully! <3

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